English
Digital Communication Design and Interaction Design

Nikita Golub

HUNTED SEKTOR

Project

The game follows a young survivor who emerges from a tunnel while distracted by loud music playing through his headphones, unknowingly attracting the attention of a giant creature hidden among the ruins. When his bullets prove ineffective, he is forced deeper into the Hunted Sector in search of a weapon powerful enough to stop it.

As the creature smashes through walls and closes in, the survivor must rely on speed, instinct and one final blade to escape an enemy created solely to destroy.

Year

2026

Mentors and collaborators

Rene Macura, Mag. Art. Educ. (Mentor)

Institution

Secondary School for Design Maribor

Author

Nikita Golub is a second-year student at the Secondary School of Design in Maribor. His work focuses on 3D modelling and animation.

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